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I'll be covering the basic topics you need to write Haskell programs. Part one will be about functions and datatypes. You will be writing code during this presentation, so please prepare by cloning https://github.com/MichaelBaker/haskell-exercises and following the directions in the readme.
The next step in understanding Erlang will involve taking a look at the abstractions built up to support the core functionality. In this talk we will explore OTP, a core Erlang library.
Making Our Users Feel Great: The Psychology of Making Things Easy to Use
The design industry has lost focus on what it means to be a user experience designer. It’s not about writing requirements, drawing wireframes, graphic design or even user research. It’s about making your users feel great.
While those other skills are important, they are just a means to an end. A way to enable users to accomplish what they need to accomplish.
We conduct user interviews and usability testing to learn directly from our users, but our brains aren’t wired to express how we feel. So, how can we learn from our user’s feelings to make our products better?
About the Speaker:
Josh Walsh is the guy you call when something is hard to use.
He is an award winning user experience designer, interaction designer and self-proclaimed design raconteur. His work spans from 1 man startup companies to large applications for the Fortune 100 — from elementary school students to the worlds leading surgeons.
He currently serves as President of Designing Interactive in Cleveland, OH.
As the world continues to need more fault tolerant, distributed, and concurrent systems there is inspiration we can draw from languages such as Erlang. In this talk we'll explore the world of Erlang, what it does well, and how it accomplishes the lofty goals it has set for itself.
We will continue to explore patterns for writing safe multi-threaded code, and explore the motivations behind Clojure's STM.